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	<title>Comments for Ozone</title>
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	<link>http://ozone.wordpress.com</link>
	<description>Software Development Bits'n'Bobs</description>
	<lastBuildDate>Sat, 07 Nov 2009 11:57:53 +0000</lastBuildDate>
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		<title>Comment on Metaprogramming, Java&#8217;s downfall by kcp</title>
		<link>http://ozone.wordpress.com/2006/02/20/metaprogramming-javas-downfall/#comment-7697</link>
		<dc:creator>kcp</dc:creator>
		<pubDate>Sat, 07 Nov 2009 11:57:53 +0000</pubDate>
		<guid isPermaLink="false">http://ozone.wordpress.com/2006/02/20/metaprogramming-javas-downfall/#comment-7697</guid>
		<description>very nice article,with annotations(java) we can achieve meta programming</description>
		<content:encoded><![CDATA[<p>very nice article,with annotations(java) we can achieve meta programming</p>
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		<title>Comment on Development best practices: coding standards and the &#8220;20 lines&#8221; rule by Gestire le API&#8230; &#171; JP&#8217;s Web Place</title>
		<link>http://ozone.wordpress.com/2006/03/08/development-best-practices-coding-standards-and-the-20-lines-rule/#comment-7692</link>
		<dc:creator>Gestire le API&#8230; &#171; JP&#8217;s Web Place</dc:creator>
		<pubDate>Wed, 01 Jul 2009 07:25:07 +0000</pubDate>
		<guid isPermaLink="false">http://ozone.wordpress.com/2006/03/08/development-best-practices-coding-standards-and-the-20-lines-rule/#comment-7692</guid>
		<description>[...] niente API tuttofare, niente funzioni/metodi mastodontici (cfr. questo bel post); [...]</description>
		<content:encoded><![CDATA[<p>[...] niente API tuttofare, niente funzioni/metodi mastodontici (cfr. questo bel post); [...]</p>
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	<item>
		<title>Comment on Blame it on Io! A slow-paced introduction to the Io language by Alex</title>
		<link>http://ozone.wordpress.com/2006/03/15/blame-it-on-io/#comment-7687</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Tue, 05 May 2009 19:50:22 +0000</pubDate>
		<guid isPermaLink="false">https://ozone.wordpress.com/2006/03/15/blame-it-on-io/#comment-7687</guid>
		<description>Have any Sheep or MutantSheep been harmed in the production of this article?</description>
		<content:encoded><![CDATA[<p>Have any Sheep or MutantSheep been harmed in the production of this article?</p>
]]></content:encoded>
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	<item>
		<title>Comment on Blame it on Io! A slow-paced introduction to the Io language by fordston</title>
		<link>http://ozone.wordpress.com/2006/03/15/blame-it-on-io/#comment-7686</link>
		<dc:creator>fordston</dc:creator>
		<pubDate>Tue, 05 May 2009 17:01:07 +0000</pubDate>
		<guid isPermaLink="false">https://ozone.wordpress.com/2006/03/15/blame-it-on-io/#comment-7686</guid>
		<description>Thankyou for your article!

Is there a Smalltalk-like IDE for Io, and does this question even make sense?

I.e., how does one keep track of all the protos and methods in the system? Is there a proto/method browser available?

(I&#039;m from Smalltalk, and, lately, from Java, -- and only tenuously from either of them at that!).


ford</description>
		<content:encoded><![CDATA[<p>Thankyou for your article!</p>
<p>Is there a Smalltalk-like IDE for Io, and does this question even make sense?</p>
<p>I.e., how does one keep track of all the protos and methods in the system? Is there a proto/method browser available?</p>
<p>(I&#8217;m from Smalltalk, and, lately, from Java, &#8212; and only tenuously from either of them at that!).</p>
<p>ford</p>
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	<item>
		<title>Comment on Build Io on Ubuntu Dapper by Andreas Schipplock</title>
		<link>http://ozone.wordpress.com/2006/07/27/build-io-on-ubuntu-dapper/#comment-7673</link>
		<dc:creator>Andreas Schipplock</dc:creator>
		<pubDate>Thu, 01 Jan 2009 18:57:27 +0000</pubDate>
		<guid isPermaLink="false">https://ozone.wordpress.com/2006/07/27/build-io-on-ubuntu-dapper/#comment-7673</guid>
		<description>On Ubuntu Intrepid amd64 libsgml 1.1.4 doesn&#039;t link properly so it&#039;s not usable. I also noticed the latest version is from 2003 so it&#039;s quite old.</description>
		<content:encoded><![CDATA[<p>On Ubuntu Intrepid amd64 libsgml 1.1.4 doesn&#8217;t link properly so it&#8217;s not usable. I also noticed the latest version is from 2003 so it&#8217;s quite old.</p>
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		<title>Comment on Development best practices: coding standards and the &#8220;20 lines&#8221; rule by Bill Cernansky</title>
		<link>http://ozone.wordpress.com/2006/03/08/development-best-practices-coding-standards-and-the-20-lines-rule/#comment-7667</link>
		<dc:creator>Bill Cernansky</dc:creator>
		<pubDate>Wed, 23 Jul 2008 00:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://ozone.wordpress.com/2006/03/08/development-best-practices-coding-standards-and-the-20-lines-rule/#comment-7667</guid>
		<description>Arguing that 20 lines is better because it fits nicely in a window is a bit of antiquated thinking (in my view), born in the VT100 days. When I went to college in 1982, the rule in my Pascal classes was that a routine was disallowed from being larger than 24 characters. I found out later that this was because the graders could view the whole function on a single screen, so this fits your reasoning. However, when I am editing code, my coding window has at least 50 lines, if not more. This has been true since I got my first Amiga in 1986.

I do strive for simplicity and brevity in my functions, but I seem violate my own guideline at least once per major project, when the &quot;fix&quot; would be more work to maintain than the original code.</description>
		<content:encoded><![CDATA[<p>Arguing that 20 lines is better because it fits nicely in a window is a bit of antiquated thinking (in my view), born in the VT100 days. When I went to college in 1982, the rule in my Pascal classes was that a routine was disallowed from being larger than 24 characters. I found out later that this was because the graders could view the whole function on a single screen, so this fits your reasoning. However, when I am editing code, my coding window has at least 50 lines, if not more. This has been true since I got my first Amiga in 1986.</p>
<p>I do strive for simplicity and brevity in my functions, but I seem violate my own guideline at least once per major project, when the &#8220;fix&#8221; would be more work to maintain than the original code.</p>
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	<item>
		<title>Comment on Reinventing the wheel and associated pains by web application development</title>
		<link>http://ozone.wordpress.com/2006/10/17/reinventing-the-wheel-and-associated-pains/#comment-7661</link>
		<dc:creator>web application development</dc:creator>
		<pubDate>Thu, 08 May 2008 09:09:49 +0000</pubDate>
		<guid isPermaLink="false">http://ozone.wordpress.com/2006/10/17/reinventing-the-wheel-and-associated-pains/#comment-7661</guid>
		<description>Hi Olivier

read your blog...very interesting...as far i see, reinventing things rather than stabilizing the ones that already exist come with the man&#039;s nature of being insatiable for growth and popularity.Everybody wants to deliver something new to have its identity known by its new creation.</description>
		<content:encoded><![CDATA[<p>Hi Olivier</p>
<p>read your blog&#8230;very interesting&#8230;as far i see, reinventing things rather than stabilizing the ones that already exist come with the man&#8217;s nature of being insatiable for growth and popularity.Everybody wants to deliver something new to have its identity known by its new creation.</p>
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	<item>
		<title>Comment on Blame it on Io! A slow-paced introduction to the Io language by Paulo Köch</title>
		<link>http://ozone.wordpress.com/2006/03/15/blame-it-on-io/#comment-7660</link>
		<dc:creator>Paulo Köch</dc:creator>
		<pubDate>Mon, 05 May 2008 21:00:09 +0000</pubDate>
		<guid isPermaLink="false">https://ozone.wordpress.com/2006/03/15/blame-it-on-io/#comment-7660</guid>
		<description>Ruby vs. Io: I think it&#039;s a matter of taste. They have somewhat different paradigms, so it&#039;s like comparing two stripes of cheese. =P

I already know ruby very well and I&#039;m currently exploring Io. And liking it. =) Overall, it just seems more &#039;pure&#039;.</description>
		<content:encoded><![CDATA[<p>Ruby vs. Io: I think it&#8217;s a matter of taste. They have somewhat different paradigms, so it&#8217;s like comparing two stripes of cheese. =P</p>
<p>I already know ruby very well and I&#8217;m currently exploring Io. And liking it. =) Overall, it just seems more &#8216;pure&#8217;.</p>
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	<item>
		<title>Comment on Adding virtual methods to Ruby by Olivier Ansaldi</title>
		<link>http://ozone.wordpress.com/2006/02/28/adding-virtual-methods-to-ruby/#comment-7472</link>
		<dc:creator>Olivier Ansaldi</dc:creator>
		<pubDate>Tue, 25 Dec 2007 09:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://ozone.wordpress.com/2006/02/28/adding-virtual-methods-to-ruby/#comment-7472</guid>
		<description>You&#039;re absolutely right!

I should have also highlighted that I have never ever used this pattern (or even thought of using it) in any production code, since it has no place in Ruby. This post was an attempt at showcasing Ruby&#039;s flexibility.

Thanks for your comment!</description>
		<content:encoded><![CDATA[<p>You&#8217;re absolutely right!</p>
<p>I should have also highlighted that I have never ever used this pattern (or even thought of using it) in any production code, since it has no place in Ruby. This post was an attempt at showcasing Ruby&#8217;s flexibility.</p>
<p>Thanks for your comment!</p>
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	<item>
		<title>Comment on Adding virtual methods to Ruby by Seungjin</title>
		<link>http://ozone.wordpress.com/2006/02/28/adding-virtual-methods-to-ruby/#comment-7451</link>
		<dc:creator>Seungjin</dc:creator>
		<pubDate>Sun, 23 Dec 2007 07:31:38 +0000</pubDate>
		<guid isPermaLink="false">http://ozone.wordpress.com/2006/02/28/adding-virtual-methods-to-ruby/#comment-7451</guid>
		<description>The above way not only requires a dependency (the .virtual method), but means you can’t inherit from any other class. Furthermore it discourages duck-typing.</description>
		<content:encoded><![CDATA[<p>The above way not only requires a dependency (the .virtual method), but means you can’t inherit from any other class. Furthermore it discourages duck-typing.</p>
]]></content:encoded>
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